Mathematical Object

Reflection (mathematics)

Geometry

In mathematics, a reflection is a mapping from a Euclidean space to itself that acts as an isometry whose fixed points form a hyperplane, called the axis of reflection in two dimensions or the plane of reflection in three dimensions, and the image of a figure under a reflection is its mirror image across that axis or plane. A reflection is an involution, meaning that applying it twice in succession returns every point to its original location, and the term is sometimes used more broadly for any non-identity isometry that is its own inverse, whose fixed points form a smaller affine subspace than a full hyperplane, such as a reflection through a single point, also called a central inversion. In a Euclidean vector space, reflection in the point at the origin is the same operation as negating every vector, and some mathematicians use the word flip as a synonym for reflection.

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Source Wolfram MathWorld: Reflection

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1. Reflection (Mathematics) (Wikipedia)
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Quote, Lead section
In mathematics, a reflection (also spelled reflexion) is a mapping from a Euclidean space to itself that is an isometry with a hyperplane as the set of fixed points; this set is called the axis (in dimension 2) or plane (in dimension 3) of reflection.
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Wolfram MathWorld: Reflection
Wolfram MathWorldIn Branch: Geometry, Subject classifications
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Geometry Transformations
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