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Mathematical Object

Geometric transformation

Geometry

A geometric transformation is a bijection of a set of points to itself, or to another such set, that has some geometric significance, typically preserving a property such as distance, angle, or scale ratio. Geometric transformations form a nested hierarchy defined by what they preserve: displacements preserve distances and oriented angles; isometries preserve both angles and distances; similarities preserve angles and the ratios between distances; affine transformations preserve parallelism; and projective transformations preserve collinearity, with each broader class containing all the narrower ones. Other named classes include Mobius transformations, conformal transformations that preserve angles, equiareal transformations that preserve area or volume, and the more general homeomorphisms and diffeomorphisms. Transformations are further classified by whether they act on the plane or in space, and by which of these properties they preserve. This description is adapted from Wikipedia contributors under CC BY-SA 4.0; changes were made. https://creativecommons.org/licenses/by-sa/4.0/

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Is Kind Of Object

Entity-backed identity for the object-kind enum value this mathematical object already carries, resolved to a mathematics concept by an explicit value-to-entity map (phase 3 bucket conversion, docs\design_entity_backed_browse_buckets_20260928.md). The object-kind fact itself stays on the object unchanged.

Sources
1. Geometric Transformation (Wikipedia)
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